Question:* What does keyframing mean?
Answer: • Recording values at a particular point in time
Question:* Which of the following is NOT one of the 12 Principle of Animation?
Answer: • Rigging
Question:* Which of these modeling processes uses spline curves as a basis for generating surfaces?
Answer: • NURBS
Question:* Which of these are NOT viewing angles shown in quad view?
Answer: • Behind
Question:* A ________________ is a series of sketches that can be used as a guide for making a show.
Answer: • Storyboard
Question:* In a walk cycle, what is the passing position?
Answer: • The halfway position
Question:* Which software does not support animation?
Answer: • Zbrush
Question:* Which of the following is the correct order of positions when creating a walk cycle?
Answer: • Extreme - Passing position - Extreme
Question:* Which 3d format can export the animation?
Answer: • Fbx
Question:* In animation, which of the following terms represents deceleration?
Answer: • Ease In
Question:* 3D space is represented by 3 axis. Which letter is not representative of one of these?
Answer: • b
Question:* What Animation Principle prepares the audience for a major action, such as starting to walk or run?
Answer: • Anticipation
Question:* What process is associated with mapping images onto models?
Answer: • Texture mapping
Question:* True or False. 12 Animation principles are only for Character Animation.
Answer: • False
Question:* Which of these most accurately describe rotoscoping in CGI?
Answer: • Tracing elements of live action images frame by frame
Question:* True or False? A displacement map is typically in black and white.
Answer: • True
Question:* Without rigging you cannot do texture map on 3D model. True or False?
Answer: • False
Question:* For creating a single model, which of these is a more efficient way to model in polygons?
Answer: • Start simple, increase polycount as needed
Question:* What are Storyboards used for?
Answer: • Planning out an animation
Question:* What will happen to the animation when keyframes are placed further apart?
Answer: • Animation will move slower
Question:* Which of these are associated with transparency?
Answer: • Alpha
Question:* What is the control point used to manipulate the shape of a NURBS curve?
Answer: • Control vertex
Question:* What will happen to the animation when keyframes are closer together?
Answer: • Animation will move faster
Question:* Turning on shadows would increase or decrease render time?
Answer: • Increase
Question:* Which of these file formats is importable into most 3D packages?
Answer: • .obj
Question:* Which of these most accurately describe rigging?
Answer: • The process of preparing a character model for animation, including setting up an underlying skeleton, and linking it to the mesh of the character model
Question:* Which process is used in 3D animation to create and modify 3D geometry?
Answer: • Modeling
Question:* Which of these aspect ratios is associated with widescreen images?
Answer: • 16:9
Question:* What process is used to combine rendered files into final images?
Answer: • Compositing
Question:* Orthographic cameras show what view?
Answer: • All of these
Question:* What process would you use to add coloration to a surface of a 3D model?
Answer: • Texturing
Question:* Which process would you use to make a model of a 3D character animatable?
Answer: • Rigging
Question:* _____________________ refers to using computer software to create 3D computer models of characters, props, and sets.
Answer: • Modeling
Question:* What is the main advantage of recording the live action movement you intend to animate?
Answer: • All of these
Question:* Which of these passes are used for adding depth of field in post?
Answer: • Depth pass or zdepth
Question:* Which of the following actions gives the illusion of weight and volume to a character as it moves?
Answer: • Squash and stretch
Question:* Which process is used to create a coordinate system to map 2D images onto 3D surfaces?
Answer: • UV mapping
Question:* What 3D data is included in the obj file format?
Answer: • Polygonal geometry
Question:* Which of these are used to add more physically accurate and realistic lighting to a 3D scene?
Answer: • Global Illumination
Question:* which is the technique by which movements of actual human is recorded as motion data and applied to rigs of animation models?
Answer: • Mocap
Question:* What does NURBS stand for?
Answer: • Non-Uniform Rational B-Splines
Question:* A method of reducing or preventing rendering artifacts by using colour information to simulate a higher screen resolution is called:
Answer: • Anti-aliasing
Question:* Blocking is usually the first step in which style of animation?
Answer: • Pose to Pose
Question:* A character quickly changes direction, but his clothes continue forward at a different timing than his body. What is think known as?
Answer: • Overlapping action
Question:* Which of these processes are used to simulate light passing through and bouncing out of translucent surfaces such as wax or skin?
Answer: • Subsurface scattering
Question:* The digital process required to extend 24 fps to 30 fps when converting from PAL to NTSC for US viewing is called:
Answer: • 3-2 pulldown
Question:* What kind of render pass measures the distances between surfaces to create soft shadows for compositing?
Answer: • Ambient occlusion
Question:* which of the following is generally used for smoke effects?
Answer: • volume
Question:* The difference between keyframes is called:
Answer: • Tweening or morphing
Question:* Which of these render settings need to be enabled to render reflections?
Answer: • Ray tracing
Question:* What is Gimbal Lock?
Answer: • Rotating Order Issue
Question:* What kind of shaders use mathematical formulae to generate textures?
Answer: • Procedural shaders
Question:* What's the process of animation that is done so that the audience will be able to understand the actions of a character as it relates to the story?
Answer: • Staging
Question:* True or False? You can NOT switch between Forward Kinematics and Inverse Kinematics during the animation process.
Answer: • False
Question:* Which texturing method alters the location of vertices on a model, usually at render time?
Answer: • Displacement mapping
Question:* The process of correcting a 3D model's geometry to one more suitable for animation is known as
Answer: • retopology
Question:* When you create an object,normals are used to define which side of a face or vertex is considered the "......" side.
Answer: • Out
Question:* What is the standard NTSC framerate?
Answer: • 30 fps
Question:* Which of these are NOT light sources in a three point lighting system?
Answer: • Top
Question:* When beginning to pose a character, what body control do you typically begin posing from?
Answer: • Hips
Question:* Which of the following actions would benefit LEAST from using Forward Kinematics?
Answer: • Walking or running
Question:* What is trimming?
Answer: • The process in which NURBS surfaces are edited
Question:* The ________________ is used to prevent gimbal lock during animation
Answer: • euler filter
Question:* Which of these passes are used for adding motion blur in post?
Answer: • Motion vectors
Question:* Which of these workflows provide more photorealistic rendering?
Answer: • Linear workflow
Question:* which type of rendering produces 100% physically correct render?
Answer: • unbiased rendering
No comments:
Post a Comment