Friday, December 25, 2015

AutoDesk 3DS Max test answers of 2016.

Find Complete and recently updated Correct Question and answers of AutoDesk 3DS Max of Upwork. All Answers updated regularly with new questions. Upwork AutoDesk 3DS Max test answers of 2016.



Question:* What is the shortcut for the Material Editor?

Answer: • M

Question:* Why would you want to use Schematic View?

Answer: • It shows how items are linked together in the scene

Question:* The X axis is displayed using what color?

Answer: • Red

Question:* The difference between the orthographic and perspective view modes is _____.

Answer: • Orthographic shows an image without perspective distortion.

Question:* How can we attach an object to a path?

Answer: • By adding PathDeform (WSM)

Question:* In which scene state you can manipulate the attached objects?

Answer: • Xref Object

Question:* What is the default shortcut key for Toggle Snap on/off?

Answer: • S

Question:* Which portion should be selected to embed Biped into physique modifier?

Answer: • Pelvis

Question:* What does the G key do?

Answer: • Hide grid view in the active viewport

Question:* What keyboard short-cut displays selected object as See-Through (toggle on/off)?

Answer: • ALT+X

Question:* Why would you want to press "7"?

Answer: • Shows stats on your polygon model

Question:* If we want to import an image in our view port what shortcut i this?

Answer: • Alt+B

Question:* You edit a box to the point where it no longer resembles a box, but a human head. You turn the bounding box back on by pressing "J," and you realize that the Reference Coordinate System is off, as your bounding box is now covering your new head like a diamond. How do you reset the bounding box?

Answer: • Utilities > Reset XForm, Reset Selected OR Modify > Collapse All / Collapse To

Question:* The yellow lines and shapes that appear in the on screen transformation gizmos signify what?

Answer: • Which single axis or combination is currently selected for the transformation

Question:* Which shortcut is for scaling

Answer: • R

Question:* In order to get an object to react to a Force such as Gravity or Push, which button on the Toolbar do you use?

Answer: • Bind to Space Warp

Question:* Which map creates Illusion of depth?

Answer: • Bump

Question:* How do you invoke Expert Mode?

Answer: • Ctrl + X

Question:* The Y axis is displayed using what color?

Answer: • Green

Question:* How can we link the following camera to the line?

Answer: • with path constraint

Question:* What axis of a texture map matches the Y axis of a model?

Answer: • V

Question:* What is the function of back burner?

Answer: • Network rendering

Question:* The Z axis is displayed using what color?

Answer: • Blue

Question:* What reactor is used for breaking objects in fragments?

Answer: • Fracture

Question:* Why shouldn't you use .AVI, or .MOV file formats for long animation sequences?

Answer: • These formats output to one file at the end of the render job. If there is an error during renders, the file is lost. therefore it's best to render individual frames, and then reassemble frames in Video Post.

Question:* How do you move the default location of the pivot point of an object after it has been created?

Answer: • In the Heirarchy tab select Pivot and Affect Pivot Only, then use the Move tool to move the Pivot Point

Question:* What is the most widely used external render engine with 3ds max?

Answer: • V-Ray

Question:* What does Ctrl + X do?

Answer: • Expert Mode - hiding windows and menus

Question:* Which command used to copy and arrange objects in path?

Answer: • Spacing tools

Question:* Holding the wheel between the two mouse buttons down while moving the mouse will do what in the active viewport?

Answer: • Pan in the viewport, sliding the view around without altering the position of objects

Question:* What does the ALT + W short cut key do?

Answer: • Maximizes the active viewport

Question:* What is the extension of Motion File that is used in a Biped?

Answer: • BIP

Question:* where you get the "Boolean" command?

Answer: • Geometry>Compound Objects

Question:* Radiosity is based on:

Answer: • A Global illumination algorithm which calculates the light bouncing back to the eye from the light source.

Question:* What is the purpose of most Max Scripts?

Answer: • Automate repetitive tasks and control large numbers of objects

Question:* What keyboard short-cut maximises Viewport (toggle on/off)?

Answer: • ALT+W

Question:* What axis of a texture map matches the Z axis of a model?

Answer: • W

Question:* What axis of a texture map matches the X axis of a model?

Answer: • U

Question:* What map is used to give shine to an object?

Answer: • Specular Level

Question:* Why are the coordinates of a mapped texture referred to as UVW?

Answer: • UVW are the three letters before XYZ, which is the object coordinate system, and help us remember which axis of a map lines up with which axis of an object

Question:* What does the track view dope sheet do?

Answer: • Allow you to adjust key frames faster and move them in time to get a better feel for animation over adjusting curves in a limited time frame

Question:* What is the DOF?

Answer: • Depth of field

Question:* W, E, and R are shortcut key for which tools?

Answer: • Transformation tools

Question:* What is the keyboard shortcut for opening Material Editor dialog box?

Answer: • m

Question:* How can I move the camera on a path?

Answer: • Select the camera go to Animation / Constraints / path constraint

Question:* Can processes of Light Tracer and Radiosity be used together?

Answer: • Yes

Question:* What does holding the left mouse button down inside the Rotate tool without actually being on an axis do?

Answer: • Behaves as a virtual trackball, allowing rotational changes in all three dimensions

Question:* Where do you see nodes in Max?

Answer: • Schematic View

Question:* How do you make a viewport active without the danger of accidently selecting or changing an object?

Answer: • Right click in the desired viewport

Question:* How would you speed up an entire animation?

Answer: • Set timeline to show selective range, select all your frames and drag the end box below your frames while holding LMB (left mouse button)

Question:* Which of the following is an object based deflector?

Answer: • U Deflector

Question:* What does Ctrl + Alt + LMB (Left Mouse Button) do on the timeline?

Answer: • Expands and shrinks time from less than 0 giving you negative time

Question:* How can you scrub through your timeline without resetting the timeline size. You have a 4000 frame timeline and only 250 are visible.

Answer: • click on time line with Ctrl + Alt + MMB

Question:* What is a clay render?

Answer: • A render which shows off all of the model's details

Question:* To apply special effects such as glows to your scene and see the results before rendering your file use:

Answer: • Rendering > Video Post...

Question:* Is Data operator Node available In 3Ds Max 2010 Particle System?

Answer: • No

Question:* Which of the following is not an exposure controller?

Answer: • Photometric



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