Friday, December 25, 2015

Blender test answers of 2016.

Find Complete and recently updated Correct Question and answers of Blender of Upwork. All Answers updated regularly with new questions. Upwork Blender test answers of 2016.



Question:* How can you add vertices in edit mode?

Answer: • Deselect all mesh, press the CTRL key and the left mouse button

Question:* What kind of things can you do with Blender?

Answer: • Games, applications, renderings, video compositing and more

Question:* How do you connect two vertex with an edge?

Answer: • Select the vertex and press the F key

Question:* What is the 3D view used for?

Answer: • Modeling and animation

Question:* How do you duplicate selected 3D objects?

Answer: • Press the SHIFT and D keys

Question:* What is a Torus?

Answer: • A 3D primitive that looks like a donut

Question:* What render engines can you use with Blender?

Answer: • Yafaray, LuxRender, Aqsis Renderer and more

Question:* How do you scale selected 3D objects?

Answer: • Press the S key and move the mouse

Question:* How do you add plug-ins in Blender?

Answer: • Install it through the Blender's User's Preferences, and click on Install Add-On

Question:* What do you use modifiers for?

Answer: • Modify a mesh or other object in some way

Question:* Can you do video compositing with Blender?

Answer: • Yes

Question:* How do you rotate selected 3D objects?

Answer: • Press the R key and move the mouse

Question:* What systems does Blender support?

Answer: • Mac, Windows, Linux and more

Question:* What scripting language does Blender use?

Answer: • Python

Question:* Can you create animations with Blender?

Answer: • Yes

Question:* What are vertices?

Answer: • Single points in 3D space that form the basis of a mesh

Question:* How do you delete selected 3D objects?

Answer: • Press the X key or the Delete key

Question:* What is the programming language for scripting in Blender?

Answer: • Python

Question:* What are edges?

Answer: • Lines of connection between interconnected vertices

Question:* What is the UV/Image editor used for?

Answer: • Map UV of polygonal geometry, paint textures, backdrop for node editing and preview renderer

Question:* How do you switch the view to the camera one?

Answer: • Press the 0 key on the numpad

Question:* How do you extrude a selected face?

Answer: • Press the E key

Question:* How do you enter in edit mode?

Answer: • Press the TAB key

Question:* Can you show a background image within the 3D view?

Answer: • Yes

Question:* Can you render single layers in Blender?

Answer: • Yes

Question:* How do you select all visible objects present in the scene?

Answer: • Press the A key

Question:* How do you select a 3D object?

Answer: • Press the right mouse button on the 3D object

Question:* When you are in pose mode, you:

Answer: • Transform bones

Question:* What is the node editor for?

Answer: • Compositing, Material and Texture editing.

Question:* Which image format do you use to get transparency in your model?

Answer: • Png

Question:* What are NURBS good for?

Answer: • Create subjects consisting largely of smooth and curved surfaces

Question:* What is Floor constraints used for?

Answer: • Keep an object from moving beyond an imaginary plane, on any axis

Question:* What is an Armature?

Answer: • The skeletal structure in Rest Position

Question:* What is mesh editing?

Answer: • Refers to the act of manipulating the data of a mesh, or polygon-based object

Question:* What are faces?

Answer: • The part of a mesh where three or more vertices are joined together by edges

Question:* How can you hide a selected 3D object?

Answer: • Press the H key

Question:* What is the shortcut to rotate an object?

Answer: • R

Question:* How do you display completely all objects in the visible layer and centered in the window?

Answer: • Press the HOME key

Question:* Where can you edit custom shortcuts?

Answer: • In the preferences window under the Input tab

Question:* How do you make a texture visible on both sides of a plane?

Answer: • Select the face of the plane and activate the Two-Side option in the Object Data panel

Question:* The Node Editor is used to:

Answer: • Edit material, composite and texture nodes

Question:* How do you stablish the influence of a bone on a vertex?

Answer: • Weight map

Question:* How do you move selected 3D objects?

Answer: • Press the G key and move the mouse

Question:* How do you move selected objects to a layer?

Answer: • Press the M key and select the layer

Question:* in the 3D view, what key brings up the dynamic search menu that allows you to quickly access tools ?

Answer: • SPACEBAR

Question:* How do you proceed if you want to animate a character?

Answer: • Animate the single bones and record the key positions.

Question:* What do you use pivot modes for?

Answer: • Determine which part of 3D space is considered to be at the center of the rotation or scale of a selected object

Question:* You use the Composite Node to:

Answer: • Define the output for Rendering

Question:* What are Lattice objects used for?

Answer: • Deform other objects

Question:* Which modifier helps you quickly reduce the polygon count of an object?

Answer: • decimate

Question:* How do you automatically add a number to the end of your .blend filename?

Answer: • Press the + key in the Save As window

Question:* How do you reset the UV map of a mesh?

Answer: • Select all faces, press the U key and select "Reset" from the menu

Question:* How can you show the 3D objects in wireframe?

Answer: • Press the Z key on the 3D view

Question:* What do you use constraints for?

Answer: • Limit or enhance how an object can move or rotate in 3D space

Question:* How do you create a circular movement of the camera around an object?

Answer: • Attach the camera to a circular path and add the constrains to follow the path and track the object

Question:* What is the relationship between Vertices, Edges, and Faces?

Answer: • Each type of polygonal sub-object type is part of the whole

Question:* How do you create a group?

Answer: • Select two or more objects, then press the CTRL and G keys

Question:* How do you add a keyframe to the selected object?

Answer: • Press the I key

Question:* How do you show the Add menu?

Answer: • Press the SHIFT and select A keys

Question:* What type of textures can you use in Blender?

Answer: • Images, Videos, Environments and more

Question:* How do you apply an image texture to a mesh for rendering?

Answer: • Select the mesh, go to the texture panel, select the type image, and open an image

Question:* How do you create a normal map directly in Blender?

Answer: • Use the Bake function under the Render Panel

Question:* An object's Drawtype:

Answer: • Determines how an object is represented in the viewport

Question:* Before you export a 3D model for a game engine, it is important that you:

Answer: • Triangulate the mesh

Question:* How do you align the active camera to the view?

Answer: • Press the CTRL, ALT and Numpad 0 keys

Question:* How do you place the 3D cursor?

Answer: • Press the left mouse button on the 3D view

Question:* How do you view the tools window of a selected 3D object?

Answer: • Press the T key

Question:* What are NURBS?

Answer: • Non-Uniform Rational B-Splines

Question:* How can you show all hidden objects?

Answer: • Press the ALT and H keys

Question:* How do you view the properties of a selected 3D object?

Answer: • Press the N key

Question:* How can you reset the rotation of a selected object?

Answer: • Press the ALT and R keys

Question:* How do you switch to the opposite side of the top view?

Answer: • Press the CTRL and the 7 key on the Numpad

Question:* The bone type Envelop can be used to:

Answer: • Show deformation influence volume

Question:* How do you rotate the viewport?

Answer: • Press the Wheel Button of the mouse

Question:* How do you attach an Armature to a mesh?

Answer: • Select the mesh, then the armature, then press CTRL and the P keys

Question:* How do you create a very low poly tree that can be used in a Game Engine?

Answer: • Assign a tree texture to a plane, duplicate and rotate it in the Z axis

Question:* What are Shape Keys used for?

Answer: • Store different shapes of the same object

Question:* What is the Message sensor of the Blender Game Engine used for?

Answer: • Send a message to other objects in the scene

Question:* How do you remove a keyframe from the selected object?

Answer: • Press the ALT and I keys

Question:* How do you rotate objects as trackball?

Answer: • Press the R key twice

Question:* What is the NLA Editor used for?

Answer: • Enable to see and edit the Ipo datablocks defined as actions in the Ipo Curve Editor window

Question:* What is the Transform Manipulator?

Answer: • Red, Green, and Blue widget that appears with the Active Object

Question:* How do you mark the seams of a mesh?

Answer: • Select the edges in edit mode, then press the CTRL and E keys, then select Mark Seam from the menu

Question:* What is a billboard mesh used for?

Answer: • Make a mesh to always face the camera

Question:* You use Ray Tracing to:

Answer: • Produce a very high degree of visual realism

Question:* What is the object Origin Point?

Answer: • Point in 3D space at which Blender considers the object to exist

Question:* How do you triangulate a selected face?

Answer: • Press the T key

Question:* How do you export different animations within a *.md2 model?

Answer: • Create marks for every animation within a single timeline and assign it to the object

Question:* The Rigging process is used to:

Answer: • Define how the input motion deforms and controls its surface

Question:* What are Normals used for?

Answer: • Use in lighting calculations for renderings

Question:* What is a Normal?

Answer: • Perpendicular line drawn from out of the center of a face that represents the direction the face is pointing

Question:* How do you make an object parent of another?

Answer: • Select first the object that should be a child, press the SHIFT and right mouse button on the object that should be the parent, then press the CTRL and P keys

Question:* How do you snap a 3D object to the grid?

Answer: • Press the CTRL key while moving the 3D object

Question:* How do you quickly scroll through your frames?

Answer: • Press the ALT key and scroll the Mouse Wheel

Question:* How do you change brush size in sculpting mode?

Answer: • Press the F key

Question:* What are the sensors of Blender Game Engine used for?

Answer: • Act like real senses; they can detect collisions, feel (Touch), smell (Near), view (Ray, Radar)

Question:* How do you overwrite the default scene with your current one?

Answer: • Press the CTRL and U keys

Question:* How do you make a circle selection?

Answer: • Press the C key on the 3D view, left click to make the selection and press right click to confirm it

Question:* How do you make a lasso selection?

Answer: • Press the CTRL key and Left Mouse Button

Question:* How do you subsurf a selected object on the fly?

Answer: • Press the CTRL key and a number key for the subsurf level

Question:* How do you start the Blender Game Engine?

Answer: • Press the P key

Question:* How can you switch to the previous rendered buffer?

Answer: • Press the J key on the render window

Question:* In the 3D view, what does the Shift-S shortcut do ?

Answer: • Bring up the snap menu

Question:* How do you manipulate an objectís Origin Point in Edit Mode?

Answer: • Select all vertices and move them around the origin

Question:* How do you copy any attribute of an object?

Answer: • Select an object, then select the object with the attributes that you want to copy, then press the CTRL and L keys

Question:* In the 3D view, what keyboard shortcut opens the "Specials" menu?

Answer: • w

Question:* Using the node editor when composting, You cannot invert the color of an image by

Answer: • Using a Transform node

Question:* How do you render a small portion of your scene?

Answer: • Switch to the camera view and press the SHIFT and B keys, then drag a square over the area you want rendered

Question:* How do you make a border selection?

Answer: • Press the B key on the 3D view, left click to start the selection and release to confirm it

Question:* How do you create fur for a 3D model that will be used in a Game Engine?

Answer: • Create different planes with a fur texture applied to them and place the plane where you need to have the fur

Question:* How do you change brush strength in sculpting mode?

Answer: • Press the SHIFT and F key

Question:* How do you place the 3D cursor at the center of the grid?

Answer: • Press the SHIFT and C keys

Question:* What modifier gives you the ability to edit with a higher polygon count while still retaining vertex data on lower subdivision levels?

Answer: • Multiresolution

Question:* How many seams do you need to correctly unwrap a cube?

Answer: • 8

Question:* How do you change editing modes on the fly?

Answer: • Press the CTRL and TAB keys

Question:* What is the Weighting process used for?

Answer: • To set how closely the components of a soft body follow their controller

Question:* What is the process of deforming the mesh as the armature is animated or moved, called?

Answer: • Skinning deformation

Question:* How do you select more than one editing mode?

Answer: • Hold the SHIFT key while clicking the edit mode selectors to select more than one mode

Question:* What is the process of binding a skeleton to a single mesh object called?

Answer: • Skinning

Question:* How do you fill a hole in a mesh?

Answer: • Select the area to fill and press the ALT and F key

Question:* Kinematics is the process of calculating ______, given the angles of all the joints.

Answer: • the position in space of the end of a linked structure

Question:* In sculpt mode, which of the following masking option does not remove the hidden portion of the mesh from the sculpting tool influence?

Answer: • Mask modifier

Question:* How can you hide unselected objects?

Answer: • Press the SHIFT and H keys

Question:* How many types of bones exist in Blender?

Answer: • 5

Question:* How do you manipulate an objectís Origin Point in Object Mode?

Answer: • Press the SHIFT, CTRL, ALT and C keys

Question:* What is the Color Ramp node used for?

Answer: • Convert a value to a RGB color and Alpha using a ramp

Question:* How do you make an edge loop selection?

Answer: • Press the ALT key and Right Mouse Button on the edge that you want to select

Question:* In Edit mode, mesh select mode: edge, how do you select an edge ring?

Answer: • Ctrl-Alt-RMB

Question:* How do you select an object behind another?

Answer: • Hold the ALT key and press the Right Mouse Button on the object

Question:* How do you move color sliders in 0.1 increments?

Answer: • Hold the CTRL key while moving the slider

Question:* What happens if you press the Shift and 3 keys?

Answer: • Make the layer 3 visible

Question:* How do you merge selected vertices?

Answer: • Press the ALT and M key



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